Choose your load
There are four types of weapons in Rollerdrome, which you will unlock throughout the game:
- Guns: The classic double pistols. These offer rapid fire, so are ideal for taking out incoming missiles or mines. You can also use them to stun enemies. However, pistols don’t do as much damage as other weapons, and they won’t always be effective against heavily armored enemies.
- Shotgun: Slower than pistols, the shotgun is still a force to be reckoned with. Waiting for the reticle to line up for Reflex Time can give you a Slug Shot – a very hard hit that can take out weaker enemies with a single hit.
- Grenade Launcher: One, that looks cool. Second, grenades deal AOE damage and can be used to take out multiple enemies at once. Just make sure to line up the shot correctly.
- Z-11: This long-range energy laser is great for maintaining your combo when you’re away from enemies.
Combos are achieved by eliminating enemies in quick succession. Switching between weapons allows you to capitalize on the advantages of multiple weapons while maintaining a combo. Try to blast through the doors of a Mecha Brut with a well-placed grenade before getting in close and finishing it off with the shotgun. You can also fire your own grenade with the pistols, making sure it explodes near a specific enemy. You can even use detonation to change direction in the air, but you’ll also take damage. Use this technique sparingly! Use Slug Shots to stun enemies, then finish them off with a quick barrage from the pistols before they have time to teleport or protect themselves.
And remember: it’s not just your own weapons at your disposal. A wise player will be able to trick enemies into using their attacks against each other (or even themselves).
One of the key mechanics you will need to use in Rollerdrome is Reflex Time. You can access Reflex Time by pressing L2 – but use it with care, as Reflex Time only lasts a few moments before needing to reload. In Reflex Time, you will experience a brief moment of slow-motion gameplay, which is a great opportunity to use the rapid-fire guns and stun your enemies.
In Super Reflex Time (which you can access by dodging perfectly just before entering Reflex Time) you get a noticeable power boost – this is a great time to use pistols at close range or the Z-11 for kills. more distant enemies. While most of the time you’ll access Super Reflex Time by dodging enemy attacks, you can also trigger it by dodging explosions from your own grenade launcher, allowing you to activate it on your own terms, without waiting. enemies attack.
Out of ammo? It’s time to do some laps. In Rollerdrome, ammo is acquired by performing skate tricks, so you’ll need to focus on that as well as taking out your enemies. The best value for money comes from mixing and chaining tricks – you can do this by chaining tricks together with wallrides, grinds and grabs. Try using Reflex Time mid-air mid-range to get good range on an enemy and take them out in style. Using a variety of cheats, rather than the same ones over and over again, is key to getting maximum ammo, so brush up on a bunch of different styles and use them wherever you can. If the balance between maintaining your combo and taking out enemies at the same time proves tricky, you can also grab the floating yellow combo tokens to maintain your combo while you land a few quick spins for a bit more ammo . Then it’s time to eliminate your enemies and emerge victorious.
Rollerdrome is available August 16 on PS4 and PS5.
Many thanks to our amazing developers Bartosz Rakowski (Consultant), Dan Gronner (Senior QA Tester), David Jenkins (QA Lead), and Jacob Mills (Senior 3D Level Designer), who offered their advice and ideas for this article.